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Stylized Grass Material

This is a stylized grass material that I created in Substance Designer. I mostly used shapes to create grass blades and flower patterns. Transformations were used to change the size and rotation of the grass for authenticity, alongside directional warps. lastly some masking was used to reduce the amount of flowers used throughout the tiling. Rendering was done in Marmoset Tool bag.

Graph

Graph

Maps

Maps